分  享 
分  享 
源  码 
源  码 
课  程 
课  程 
设  计 
设  计 

[其他] 【视频教程】Texturing Next-Gen Characters in ZBrush + Project Files

[复制链接]
魔术师邮箱认证 OneDrive 认证 微信认证 发表于 2015-12-23 21:12:00 | 显示全部楼层 |阅读模式
「智能推荐」
【教程视频】zBrushWorkshops——ZBrush证书 【教程视频】Gumroad - Greeble包专业版的ZBrush
【教程视频】在ZBrush3D概念化的模型恐怖 【视频教程】用ZBrush创建平铺纹理

欢迎加入「奥学网」学霸平台,让自学改变你的世界!

您需要 登录 才可以下载或查看,没有帐号?账号注册

x
【视频教程】Texturing Next-Gen Characters in ZBrush + Project Files - 奥学网

Texturing Next-Gen Characters in ZBrush + Project Files

2xDVDRip | MOV | 788x648 | English MP3 @ 176 Kbps | 04:15:31 | 955 Mb
Genre: eLearning

Learn a production workflow(工作流) and time-saving methods for creating game-ready textured(有织纹的) characters, texture(质地) painting techniques, and adding character enhancements(增加) for appeal(呼吁). Contains over 4 hours of project-based training for artists learning the creative(创造性的) processes of texturing characters for next-generation games. Popular highlights(加亮区) include: Setting up base materials in ZBrush; Filling Subtools with Color; Painting Illuminated Panels; Painting with Symmetry; Isolating Portions of Subtools; Working with Polygroups; Cavity Masks to Emphasize Detail; Painting Wear into Armor; Adding Color Variation; Layering Color and Detail for Skin; Blending Textural Detail with Alphas; PolyPainting Techniques; Photoshop Integration with ZApplink; Cloning Photographic Detail; Painting Scarring(伤害) and Decay; Converting PolyPaint Colors to Texture Maps; Painting with Projection Master; Using Cavity Maps as Texture Guides; Editing Textures in Photoshop; Assembling Textures in Photoshop; Painting Specular Maps in ZBrush.

Table of Contents:
Project overview(综述) and workflow discussion 06:07
Using paint-overs to work out color schemes(计划) 06:34
Setting up materials in ZBrush 05:32
Applying base colors to subtools 09:55
Blocking in colors for the flesh 12:30
Adding underlying(潜在的) color and texture to the flesh 14:09
Adding spot detail with alphas 13:01
Blending(混合) skin detail together 12:41
Finishing the skin 07:38
Painting the scarring on the arm and abs 12:02
Painting the leg base 08:01
Painting the raised armor(装甲) panels(仪表板) 08:28
Using cavity(腔) masking to emphasize(强调) detail 06:22
Painting recessed(嵌壁式的) areas 10:12
Painting the tubes 09:48
Painting the gun 13:22
Adding wear and tear to the armor pieces 09:46
Adding blast(爆炸) marks and damage to the armor 07:42
Painting illuminated(被照明的) panels into the armor 09:46
Using the ZProject brush to clone(无性繁殖) detail from photographs 07:14
Converting(转变) poly-paint colors to texture(质地) maps 07:34
Using Projection Master to paint detail 05:21
Using ZApplink to connect to Photoshop 11:27
Painting textures in Photoshop 09:12
Assembling(集合) and saving out textures in Photoshop 05:07
Rendering(致使) textures and normal maps in mental ray 05:28
Painting a specular(镜子的) map in ZBrush 13:06
Bonus(奖金) Lesson: Using cavity maps as painting guides in Photoshop 05:27
【视频教程】Texturing Next-Gen Characters in ZBrush + Project Files - 奥学网
【视频教程】Texturing Next-Gen Characters in ZBrush + Project Files - 奥学网




 百度网盘 / Download回复可见):
  The following hidden content members only. Join us 
游客,如果您要查看本帖隐藏内容请回复

 

 

楼 主 推 荐
flz316 发表于 2015-12-25 07:44:37 | 显示全部楼层
女人啊真是那句话~~~无理占三分~~忘记怎么说了 呵呵 ~~你帮我想想  
回复 支持 反对

使用道具 举报

yuanchonghu 发表于 2015-12-28 15:11:55 | 显示全部楼层
真的有么  
回复 支持 反对

使用道具 举报

oF7J 发表于 2016-1-4 10:30:19 | 显示全部楼层
打喷嚏的时候就不小心来到这里了哈!到此一游!
回复 支持 反对

使用道具 举报

L4h9R 发表于 2016-1-5 06:13:20 | 显示全部楼层
看到了,学到了,领悟力,成长了,谢谢啦!
回复 支持 反对

使用道具 举报

0nKn 发表于 2016-1-5 23:55:52 | 显示全部楼层
不错啊! 一个字牛啊!  
回复 支持 反对

使用道具 举报

TPxsl4 发表于 2016-1-13 19:49:40 | 显示全部楼层
精华帖子!可以加精华.
回复 支持 反对

使用道具 举报

64ty 发表于 2016-1-14 08:16:15 | 显示全部楼层
好帖,有才  
回复 支持 反对

使用道具 举报

2olkbF 发表于 2016-1-23 01:36:09 | 显示全部楼层
逛一圈,又回到这里....
回复 支持 反对

使用道具 举报

nvE1Lp 发表于 2016-1-30 02:02:57 | 显示全部楼层
帮你项项吧  
回复 支持 反对

使用道具 举报

快速回复 收藏帖子 返回列表
加密...

Try it|SiteMap|奥学网

E-mail: [email protected]

Xtreme-aesthetic Design

© 2012~Now 6SO.SO

快速回复 返回顶部 返回列表